The initiative of establishing a vocational skills training and accreditation system for practitioners in culture and entertainment industry

China Culture and Entertainment Industry Association (CCEIA)
Cette mesure a été reportée par la société civile.
Décrivez les principales caractéristiques de la mesure/initiative: 
CCEIA is the top level industry organization in the culture and entertainment field in China, and its training center has conducted in-depth cooperation and resource sharing with Central Academy of Culture & Tourism Administration (CACTA), Education and Training Center of Ministry of Human Resources and Social Security (MOHRSS), School of Continuing Education of Tsinghua University, and Meituan University to set up a vocational skills training and accreditation system for practitioners in the fields of song and dance entertainment, gaming entertainment, e-sports, and location-based entertainment (LBE). CCEIA is trying to improve the comprehensive ability of the practitioners, scientifically plan career development path for the practitioners and accurately improve their job skills.
Quels sont les résultats atteints jusqu’à présent grâce à la mise en œuvre de la mesure/initiative ?: 
By now, CCEIA has completed the development of training and certification standards for network information administrators, digital entertainment application technology engineers, music editors and controllers, service consultants, and e-sports operators. It has established partnerships with local management authorities, industry organizations and representative enterprises in many provinces and cities such as Shanghai, Tianjin, Zhejiang, Jiangsu, Sichuan and Shaanxi. In 2020, two professional skills training workshops were held for digital entertainment technology application engineers through online self-learning, on-line teaching, offline face-to-face teaching and practical computer operation, benefiting over 100 practitioners in the song and dance entertainment industry nationwide.
Objectif(s) de la Convention 2005 de l'UNESCO
Domaines culturels
Arts numériques